UPGRADE SOUL is an immersive science fiction graphic novel written and illustrated by Ezra Claytan Daniels. Featuring an original score by Alexis Gideon and interactive design by Erik Loyer.
UPGRADE SOUL is the story of an elderly couple who become the guinea pigs of a visionary procedure that aims to revivify them by filtering toxins from their bodies on a molecular level. When the procedure experiences a fatal complication, the couple is faced with severely deformed, though intellectually superior duplicates of themselves. Soon, it becomes clear that only one version of each individual can survive, and the psychological battle for dominance begins.
Short film Collaboration with Experimental Video Artist Adebukola Bodunrin.
The African Woman: mother of civilization, marginalized member of contemporary global society. She finds herself now in a distant, not-impossible future. A Nigerian space station in a remote nook of the solar system orbits a pinpoint of matter so dense it cannot exist on Earth. It is a recreation of the birth of the universe itself, contained for the purpose of study, and overseen by Yetunde, chief science engineer on the space station Eko.
This short animation is the story of an archetype come full circle. Blending afrofuturist motifs with hard science fiction, we create a world at once fantastical, yet entirely plausible, in order to ask the question: "Where will we go, given where we came from?"
A feature documentary by Ujji Films, featuring animated segments by Ezra Claytan Daniels and Adebukola Bodunrin, RESISTANCE untangles the complex web of factors behind the global crisis of antibiotic resistance. Experts and ordinary individuals who've faced resistance first hand reveal how our use of antibiotics has created profound challenges not only for hospitals, but for much of modern life - from our food supply to our personal health. With their help the film clarifies what's at stake, what's driving the problem and how we might turn the tide.
Featuring a clean and intuitive user interface by designer Ezra Claytan Daniels, Branchfire's iAnnotate PDF is a powerful mobile productivity app that turns your tablet into a world-class tool for reading, marking up, and sharing PDFs, Word documents, PowerPoint files, and images.
Join the over one million users worldwide who say iAnnotate PDF is “an indispensable tool to have,” and “the reason I bought an iPad.” Improve your productivity, reduce your clutter, and collaborate more effectively – all with iAnnotate PDF!
BLACK VIOLET is an original illustrated story/live music event produced in collaboration with Chicago-based chamber group Fifth House Ensemble. Experience the first act with the FREE BLACK VIOLET iOS APP!
BLACK VIOLET takes place during the last major outbreak of the Black Plague in 17th Century London. During this time, it was widely believed that black cats were the source of the disease decimating Europe. They, along with other domestic pets, were systematically rounded up and exterminated in an attempt to contain the spread of contagion. With the resulting lack of natural predators, however, London’s rat population skyrocketed–the same population that was in fact the true carrier of the plague.
OUR STORY follows Violet, a young black house cat living comfortably in London. When her owner leaves home to do her part to help ease the suffering of London’s afflicted, and her caretaker falls prey to the plague, Violet is forced to venture out into the world for the first time in her life. In her search for her owner, Violet faces unimaginable dangers, crosses paths with bizarre characters, and forges unexpected friendships, all amidst one of the most terrifying passages of London’s history…
Check here for upcoming concert dates: www.fifth-house.com
Infusing the art of comics with the flippant irreverence of improv comedy, with a dash of the swaggering bravado of professional wrestling, the “Comic Art Battle” is a live art spectacle that pits the comic book world's most talented creators, writers and artists against each other in a clash of lightning-quick wits and spontaneous draftsmanship!
Created in 2004 by indie comics creator Ezra Claytan Daniels (The Changers, Loaded Blanks Greetings, Upgrade Soul), Comic Art Battles have since headlined conventions and events across the country and beyond. With an ever-revolving roster of contenders, dynamic team line-ups, and a growing assortment of bone-crushing challenges, these unpredictably uninhibited events are never the same and always full of surprises.
Past Comic Art Battle participants include Jeffrey Brown, Lilli Carré Colleen Coover, Michael DeForge, Brandon Graham, Stefan Gruber, Paul Guinan, Lisa Hanawalt, Onsmith Jeremi, Joëlle Jones, Lucy Knisley, David Lasky, Steve Lieber, Alec Longstreth, Anders Nilsen, Sarah Oleksyk, Laura Park, Jeff Parker, Aaron Renier, Kazimir Strzepek, C. Spike Trotman, and COUNTLESS more.
Featuring several animated segments designed by Ezra Claytan Daniels, the documentary Lunch Line takes a new look at the school lunch program by exploring its past, its current challenges, and its opportunities for the future. The National School Lunch Program began in 1946, and now, more than 60 years later, the program feeds more than 31 million children every day. In the film, leaders from all sides of the school food debate, including government officials, school foodservice experts, activists, and students, weigh in on the program and discuss ways to continue nourishing America’s children for another 60 years.
Lunch Line follows six kids from one of the toughest neighborhoods in Chicago as they set out to fix school lunch — and end up at the White House. Their unlikely journey parallels the dramatic transformation of school lunch from a patchwork of local anti-hunger efforts to a robust national feeding program. The film tracks the behind-the-scenes details of school lunch and childhood hunger from key moments in the 1940s, 1960s, and 1980s to the present, revealing political twists, surprising alliances, and more common ground than people might realize.
Lunch Line illustrates that, while the National School Lunch Program has become an easy target for critics, the program has a unique capacity for addressing child welfare, the public good, and the problem of hunger. Revealing the history and complexity of these issues, Lunch Line shows how those on all sides of the lunch line can work together for a common good: the health of America’s kids.
Check here for upcoming screenings: www.lunchlinefilm.com
A melancholy story of a young woman who uses a mysterious device to track down what she believes will be her soul mate.
Commissioned by Dark Horse Comics for the digital relaunch of Dark Horse Presents, a Circuit Closed was collected in a print volume that includes stories by Tony Millionaire, Gerard Way, Joss Whedon, and many more. Buy the print version here: www.tfaw.co
Colors by Richard Lee
A one-hour multimedia video opera based on the 16th-century Chinese novel The Journey to the West, Video Musics II joins the brightest lights of contemporary animation and illustration (Becca Taylor (Punk Planet, Arthur); Cynthia Star (Coraline, Moral Orel, Robot Chicken);Ezra Claytan Daniels (The Changers and Black Violet)) with the most promising talents of contemporary music (Rachel Blumberg (M Ward, Arch Cape); Cory Gray (Norfolk & Western, Carcrashlander); Shelley Short (Hush)) to create an aural and visual universe that gleefully transcends both media. Is it film or music, high art or pop? Gideon’s work would fit snugly at either the Whitney Biennial or SXSW, which is to say it cannot be contained, really, by either venue. Marked throughout by the ambition, commitment to detail, and refusal to settle that have earned Gideon a cult following on both sides of the pond.
Alexis Gideon has toured nationally with Dan Deacon and Shelley Short as well as played with Barr, Marnie Stern, Panther, Tune Yards Parts and Labor, Zs, People, Matt and Kim, and many, many others.
Two young men from an apexed Human society in the distant future are sent back in time to catalyze a leap in Human evolution. When a mutated ‘visitor’ from this altered future is sent back on behalf of his people to thank them, the events that follow convince one of the men that their mission will be a success, and the other that it will be a failure.
The debut graphic novel by Ezra Claytan Daniels, THE CHANGERS was one of 2003′s most acclaimed independent titles. Described by Johanna Draper-Carlson of Comics Worth Reading as, “A stunning, mature work from a young creator that incorporates philosophy into a true science fiction comic”, THE CHANGERS was enthusiastically embraced by a passionate audience of comics fans starved for genuine, intelligent Science Fiction. Brett Warnock of Top Shelf Comics, publisher of From Hell, Blankets, and The Surrogates calls it, “A mix of contemporary hipster lifestyles and hard core sci-fi. Better science fiction, in fact, than almost anything seen in modern comics”.
If you missed this groundbreaking series the first time around, this online exclusive is your chance to experience the story hailed by Randy Lander of The Fourth Rail as, “Absolutely fascinating, full of sociological exploration, strong characterization, big ideas and intelligent, engaging writing with solid artwork”.
Experience a new kind of interactive storytelling with the critically-acclaimed Ruben & Lullaby, a digital comic/game that lets you shape the emotions of a quarreling couple with a touch.
Tilt left and right to advance the story as it unfolds through the faces of the characters, without words. Rub the screen to calm someone down, or shake the phone to make them angry—an interactive jazz score responds to your every movement.
You can try to keep them together, try to break them up, or just enjoy the music you can make out of their circumstances as they react to each other… and to you.
A story you play like a musical instrument
Control the moods of the characters with touch and motion
Dynamic jazz soundtrack you perform while playing
Illustrations by graphic novelist Ezra Claytan Daniels
From the site:
"Welcome to Precision Targets: GPS and the Militarization of "Everyday" Life. I'm Caren Kaplan and I created this multimedia piece in collaboration with Erik Loyer and Ezra Claytan Daniels, with funding in large part from the American Council of Learned Societies Digital Innovation Fellowship.
This project began many years ago in 1994 when I happened to read something in The New York Times about a new technology that could help a sight-impaired person get from one place to another. The article described a backpack-sized device that would use something called the "global positioning system" or "GPS" to locate precisely the person's whereabouts and then link to a voice-guided mapping service. Using GPS, someone who couldn't see could move about independently at will. I thought this sounded really exciting and I clipped the story out of the paper, thinking I could use it in a class I was planning to teach on theories and practices of mobility. But before I could go much further, I needed to know more about this new technology, GPS.
To my surprise, my first online search for GPS brought me hundreds of hits concerning the military and the 1st Persian Gulf War. This piqued my interest and the next thing I knew I was researching military technology, satellite programs, and the history of air power. And I have been pursuing these topics ever since—although it took me awhile to understand how my new interests were not a deviation from my studies of postcolonial travel and gender but, rather, the best way for me to grasp the links between culture, politics, and economics through the concrete example of militarization.
GPS was always envisioned as a "dual-use" technology; that is, available for both military and civilian use. Throughout the 1990s, the same technology that had guided the so-called "smart bombs" to targets in Iraq, became mainstreamed into everyday life in the U.S: mapping auto routes, identifying consumer groups, keeping track of children, and entertaining us through games and applications. GPS entered the late 20th century social imaginary and changed people's perceptions about space and time, especially the power of identifying increasingly precise locations and the pleasures of personal electronics. Of course, in the post-9/11 era, anxieties about national security and borders of all kinds have generated new conversions of GPS and allied technologies such as biometrics. Thus, the circulation of GPS between military and civilian use is instructive if we want to understand better the ways in which government and business cooperate not only to make war but to create consumers. Most importantly, in this way, people who have no particular interest in military projects or nationalism may find themselves through their use of technology in everyday life participating in the culture of war: through ways of seeing, forms of entertainment, and modes of communication.
My study of GPS in this era of seemingly endless war has led me to ask how "dual-use" technologies blur the distinction between military and civilian spheres. What are our expectations and assumptions about information technologies? How can we say "no" to war when we say "yes" to militarization every single day? Precision Targets is designed to raise these questions and others as you move through the multimedia piece to engage the animated possibilities of GPS in everyday life."
Loaded Blanks is a line of fill-in-the-blanks comic art greeting cards published by Ezra Claytan Daniels, featuring original art by some of the most excited artists in alternative comics! Loaded Blanks cards are available at finer stationery and gift stores all over the world from BuyOlympia.com.